HELP PLZ
Posted: Fri Jan 07, 2022 3:37 pm
I just found this game on an old hard drive. i used to play waayy back in the day like 2005-2009. but i guess my computer is a little too much for the game? any help will be appreciated. here is the log
=|debug_symbol :190 |17:27:02|Could not find dbghelp.dll
=|maininit :1402 |17:27:02|Army Men RTS b1202 [RELEASE] Wed Mar 06 10:20:14 2002
=|maininit :1405 |17:27:02|CPU: Pentium III/3600MHz L1:0K L2:256K T:0 F:6 M:14 S:D (MMX,TSC,FPU)
=|maininit :1408 |17:27:02|Mem: 2048.00/4096.00
=|maininit :1411 |17:27:02|Executed by DESKTOP-AQC4C9O\bdril on Windows NT v6.2 Build 9200
=|maininit :1414 |17:27:02|Compiled by TIN-TIN\penelope on Windows NT v5.0 Service Pack 2 Build 2195
=|maininit :1415 |17:27:02|Compiler flags:
=|maininit :1419 |17:27:02|Language: 0x09 0x01
=|setup :86 |17:27:02|Startup directory : C:\Program Files (x86)\Steam\steamapps\common\Army Men RTS
=|vid_enumdx :534 |17:27:02|
=|vid_enumdx :535 |17:27:02|[VID CAPS]
=|vid_enumdx :326 |17:27:02|Device: "Primary Display Driver"
=|vid_enumdx :471 |17:27:02|[VID DIRECT DRAW DRIVER]
=|vid_enumdx :106 |17:27:02|dd : NVIDIA GeForce RTX 2070 SUPER : 4318.7812.2265452611.161
=|vid_enumdx :107 |17:27:02|dd : nvldumd.dll : 0.00.00.0000
=|vid_enumdx :111 |17:27:02|dd : $ alpha only surface support
=|vid_enumdx :119 |17:27:02|dd : $ supports asynchronous blts
=|vid_enumdx :166 |17:27:02|dd : ! hardware not certified
=|vid_enumdx :1160 |17:27:02|d3d : * Direct3D HAL
=|vid_enumdx :1160 |17:27:02|d3d : Direct3D T&L HAL
=|vid_enumdx :982 |17:27:02|d3d : $ non power-of-2 textures
=|vid_enumdx :990 |17:27:02|d3d : $ cubic environment mapping support
=|vid_enumdx :994 |17:27:02|d3d : $ bump mapping support
=|vid_enumdx :1007 |17:27:02|d3d : $ anisotropic filtering
=|vid_enumdx :1011 |17:27:02|d3d : $ edge antialiasing
=|vid_enumdx :1021 |17:27:02|d3d : $ full screen antialiasing: sort independent
=|vid_enumdx :1040 |17:27:02|d3d : * max texture size 16384x16384
=|vid_enumdx :1048 |17:27:02|d3d : * clipGuard: -100000000.0,-100000000.0,100000000.0,100000000.0
=|vid_enumdx :1056 |17:27:02|d3d : * single-pass multitexturing: 8 stages
=|vid_enumdx :838 |17:27:02|mode: * 640 x 480, 32-Bit mem req 3072000
=|vid_enumdx :838 |17:27:02|mode: * 720 x 480, 32-Bit mem req 3456000
=|vid_enumdx :838 |17:27:02|mode: * 720 x 576, 32-Bit mem req 4147200
=|vid_enumdx :838 |17:27:02|mode: * 800 x 600, 32-Bit mem req 4800000
=|vid_enumdx :838 |17:27:02|mode: * 1024 x 768, 32-Bit mem req 7864320
=|vid_enumdx :838 |17:27:02|mode: * 1152 x 864, 32-Bit mem req 9953280
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 720, 32-Bit mem req 9216000
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 768, 32-Bit mem req 9830400
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 800, 32-Bit mem req 10240000
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 960, 32-Bit mem req 12288000
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 1024, 32-Bit mem req 13107200
=|vid_enumdx :838 |17:27:02|mode: * 640 x 480, 16-Bit mem req 1843200
=|vid_enumdx :838 |17:27:02|mode: * 720 x 480, 16-Bit mem req 2073600
=|vid_enumdx :838 |17:27:02|mode: * 720 x 576, 16-Bit mem req 2488320
=|vid_enumdx :838 |17:27:02|mode: * 800 x 600, 16-Bit mem req 2880000
=|vid_enumdx :838 |17:27:02|mode: * 1024 x 768, 16-Bit mem req 4718592
=|vid_enumdx :838 |17:27:02|mode: * 1152 x 864, 16-Bit mem req 5971968
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 720, 16-Bit mem req 5529600
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 768, 16-Bit mem req 5898240
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 800, 16-Bit mem req 6144000
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 960, 16-Bit mem req 7372800
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 1024, 16-Bit mem req 7864320
=|vid_enumdx :844 |17:27:02|mode: * Win640x480 32 mem req 11366400
=|vid_enumdx :267 |17:27:02|zbuf: * 16 bit
=|vid_enumdx :267 |17:27:02|zbuf: * 32 bit
=|vid_enumdx :262 |17:27:02|zbuf: * 24 bit with 8 bit stencil buffer
=|vid_enumdx :262 |17:27:02|zbuf: * 24 bit with 8 bit stencil buffer
=|vid_enumdx :267 |17:27:02|zbuf: * 32 bit
=|vid_enumdx :267 |17:27:02|zbuf: * 24 bit
=|vid_enumdx :241 |17:27:02|pix : * 555
=|vid_enumdx :241 |17:27:02|pix : * 5551
=|vid_enumdx :241 |17:27:02|pix : * 4444
=|vid_enumdx :241 |17:27:02|pix : * 565
=|vid_enumdx :241 |17:27:02|pix : * 888
=|vid_enumdx :241 |17:27:02|pix : * 8888
=|vid_enumdx :207 |17:27:02|pix : BumpMap16
=|vid_enumdx :207 |17:27:02|pix : BumpMap32
=|vid_enumdx :202 |17:27:02|pix : Compressed1
=|vid_enumdx :202 |17:27:02|pix : Compressed2
=|vid_enumdx :202 |17:27:02|pix : Compressed3
=|vid_enumdx :202 |17:27:02|pix : Compressed4
=|vid_enumdx :202 |17:27:02|pix : Compressed5
=|vid_enumdx :241 |17:27:02|pix : alpha
=|vid_enumdx :310 |17:27:02|CheckD3D complete
=|vid_enumdx :314 |17:27:02|device released
=|vid_enumdx :483 |17:27:02|Releasing front
=|vid_enumdx :487 |17:27:02|Releasing d3d
=|vid_enumdx :491 |17:27:02|Reporting free vidmem
=|vid :1838 |17:27:02|mem : 3080 mb free 3064.09 mb
=|vid :1863 |17:27:02|tex : 3080 mb free 3064.09 mb
=|vid_enumdx :494 |17:27:02|
=|vid_enumdx :326 |17:27:02|Device: "NVIDIA GeForce RTX 2070 SUPER"
=|vid_enumdx :331 |17:27:02| - multimon monitor (65537)
=|vid :750 |17:27:02|[VID INITD3D: 0]
=|vid :1064 |17:27:02|[VID INITSURFACES: 0]
=|vid :1284 |17:27:02|[VID INITSURFACES: 1]
=|vid :782 |17:27:02|[VID INITD3D: pre zbuf]
=|vid :893 |17:27:02|[VID INITD3D: post zbuf: 0, 0]
=|vid :908 |17:27:02|[VID INITD3D: post device]
=|vid :990 |17:27:02|[VID INITD3D: post pix]
=|vid :2016 |17:27:02|
=|vid :2017 |17:27:02|[VID CURRENT]
=|vid :2018 |17:27:02|NVIDIA GeForce RTX 2070 SUPER : 4318.7812.2265452611.161
=|vid :2019 |17:27:02|640 x 480, 16-Bit : Direct3D HAL
=|vid :2022 |17:27:02|mode: using a flipable surface pair
=|vid :2029 |17:27:02|zbuf: 16 bit
=|vid :2030 |17:27:02|pix : 565
=|vid :2031 |17:27:02|pix : 4444
=|vid :2032 |17:27:02|pix : 5551
=|vid :1838 |17:27:02|mem : 3072 mb free 3069.01 mb
=|vid :1863 |17:27:02|tex : 3072 mb free 3069.01 mb
=|vid :2038 |17:27:02|perf: 0 triplebuf; 1 mipmap; 1 mipfilter; 1 antialias; 0 gamma
=|vid :2040 |17:27:02|
=|vid :1020 |17:27:02|[VID INITD3D: pre blends]
=|vid_detail :187 |17:27:02|Detail::Detect: Using saved parameters (world=2, texture=1)
=|vid :1049 |17:27:02|[VID INITD3D: 1]
=|input :566 |17:27:02| - max ofs = 19
=|input :566 |17:27:02| - max ofs = 237
=|debug_symbol :190 |17:27:02|Could not find dbghelp.dll
=|maininit :1402 |17:27:02|Army Men RTS b1202 [RELEASE] Wed Mar 06 10:20:14 2002
=|maininit :1405 |17:27:02|CPU: Pentium III/3600MHz L1:0K L2:256K T:0 F:6 M:14 S:D (MMX,TSC,FPU)
=|maininit :1408 |17:27:02|Mem: 2048.00/4096.00
=|maininit :1411 |17:27:02|Executed by DESKTOP-AQC4C9O\bdril on Windows NT v6.2 Build 9200
=|maininit :1414 |17:27:02|Compiled by TIN-TIN\penelope on Windows NT v5.0 Service Pack 2 Build 2195
=|maininit :1415 |17:27:02|Compiler flags:
=|maininit :1419 |17:27:02|Language: 0x09 0x01
=|setup :86 |17:27:02|Startup directory : C:\Program Files (x86)\Steam\steamapps\common\Army Men RTS
=|vid_enumdx :534 |17:27:02|
=|vid_enumdx :535 |17:27:02|[VID CAPS]
=|vid_enumdx :326 |17:27:02|Device: "Primary Display Driver"
=|vid_enumdx :471 |17:27:02|[VID DIRECT DRAW DRIVER]
=|vid_enumdx :106 |17:27:02|dd : NVIDIA GeForce RTX 2070 SUPER : 4318.7812.2265452611.161
=|vid_enumdx :107 |17:27:02|dd : nvldumd.dll : 0.00.00.0000
=|vid_enumdx :111 |17:27:02|dd : $ alpha only surface support
=|vid_enumdx :119 |17:27:02|dd : $ supports asynchronous blts
=|vid_enumdx :166 |17:27:02|dd : ! hardware not certified
=|vid_enumdx :1160 |17:27:02|d3d : * Direct3D HAL
=|vid_enumdx :1160 |17:27:02|d3d : Direct3D T&L HAL
=|vid_enumdx :982 |17:27:02|d3d : $ non power-of-2 textures
=|vid_enumdx :990 |17:27:02|d3d : $ cubic environment mapping support
=|vid_enumdx :994 |17:27:02|d3d : $ bump mapping support
=|vid_enumdx :1007 |17:27:02|d3d : $ anisotropic filtering
=|vid_enumdx :1011 |17:27:02|d3d : $ edge antialiasing
=|vid_enumdx :1021 |17:27:02|d3d : $ full screen antialiasing: sort independent
=|vid_enumdx :1040 |17:27:02|d3d : * max texture size 16384x16384
=|vid_enumdx :1048 |17:27:02|d3d : * clipGuard: -100000000.0,-100000000.0,100000000.0,100000000.0
=|vid_enumdx :1056 |17:27:02|d3d : * single-pass multitexturing: 8 stages
=|vid_enumdx :838 |17:27:02|mode: * 640 x 480, 32-Bit mem req 3072000
=|vid_enumdx :838 |17:27:02|mode: * 720 x 480, 32-Bit mem req 3456000
=|vid_enumdx :838 |17:27:02|mode: * 720 x 576, 32-Bit mem req 4147200
=|vid_enumdx :838 |17:27:02|mode: * 800 x 600, 32-Bit mem req 4800000
=|vid_enumdx :838 |17:27:02|mode: * 1024 x 768, 32-Bit mem req 7864320
=|vid_enumdx :838 |17:27:02|mode: * 1152 x 864, 32-Bit mem req 9953280
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 720, 32-Bit mem req 9216000
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 768, 32-Bit mem req 9830400
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 800, 32-Bit mem req 10240000
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 960, 32-Bit mem req 12288000
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 1024, 32-Bit mem req 13107200
=|vid_enumdx :838 |17:27:02|mode: * 640 x 480, 16-Bit mem req 1843200
=|vid_enumdx :838 |17:27:02|mode: * 720 x 480, 16-Bit mem req 2073600
=|vid_enumdx :838 |17:27:02|mode: * 720 x 576, 16-Bit mem req 2488320
=|vid_enumdx :838 |17:27:02|mode: * 800 x 600, 16-Bit mem req 2880000
=|vid_enumdx :838 |17:27:02|mode: * 1024 x 768, 16-Bit mem req 4718592
=|vid_enumdx :838 |17:27:02|mode: * 1152 x 864, 16-Bit mem req 5971968
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 720, 16-Bit mem req 5529600
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 768, 16-Bit mem req 5898240
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 800, 16-Bit mem req 6144000
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 960, 16-Bit mem req 7372800
=|vid_enumdx :838 |17:27:02|mode: * 1280 x 1024, 16-Bit mem req 7864320
=|vid_enumdx :844 |17:27:02|mode: * Win640x480 32 mem req 11366400
=|vid_enumdx :267 |17:27:02|zbuf: * 16 bit
=|vid_enumdx :267 |17:27:02|zbuf: * 32 bit
=|vid_enumdx :262 |17:27:02|zbuf: * 24 bit with 8 bit stencil buffer
=|vid_enumdx :262 |17:27:02|zbuf: * 24 bit with 8 bit stencil buffer
=|vid_enumdx :267 |17:27:02|zbuf: * 32 bit
=|vid_enumdx :267 |17:27:02|zbuf: * 24 bit
=|vid_enumdx :241 |17:27:02|pix : * 555
=|vid_enumdx :241 |17:27:02|pix : * 5551
=|vid_enumdx :241 |17:27:02|pix : * 4444
=|vid_enumdx :241 |17:27:02|pix : * 565
=|vid_enumdx :241 |17:27:02|pix : * 888
=|vid_enumdx :241 |17:27:02|pix : * 8888
=|vid_enumdx :207 |17:27:02|pix : BumpMap16
=|vid_enumdx :207 |17:27:02|pix : BumpMap32
=|vid_enumdx :202 |17:27:02|pix : Compressed1
=|vid_enumdx :202 |17:27:02|pix : Compressed2
=|vid_enumdx :202 |17:27:02|pix : Compressed3
=|vid_enumdx :202 |17:27:02|pix : Compressed4
=|vid_enumdx :202 |17:27:02|pix : Compressed5
=|vid_enumdx :241 |17:27:02|pix : alpha
=|vid_enumdx :310 |17:27:02|CheckD3D complete
=|vid_enumdx :314 |17:27:02|device released
=|vid_enumdx :483 |17:27:02|Releasing front
=|vid_enumdx :487 |17:27:02|Releasing d3d
=|vid_enumdx :491 |17:27:02|Reporting free vidmem
=|vid :1838 |17:27:02|mem : 3080 mb free 3064.09 mb
=|vid :1863 |17:27:02|tex : 3080 mb free 3064.09 mb
=|vid_enumdx :494 |17:27:02|
=|vid_enumdx :326 |17:27:02|Device: "NVIDIA GeForce RTX 2070 SUPER"
=|vid_enumdx :331 |17:27:02| - multimon monitor (65537)
=|vid :750 |17:27:02|[VID INITD3D: 0]
=|vid :1064 |17:27:02|[VID INITSURFACES: 0]
=|vid :1284 |17:27:02|[VID INITSURFACES: 1]
=|vid :782 |17:27:02|[VID INITD3D: pre zbuf]
=|vid :893 |17:27:02|[VID INITD3D: post zbuf: 0, 0]
=|vid :908 |17:27:02|[VID INITD3D: post device]
=|vid :990 |17:27:02|[VID INITD3D: post pix]
=|vid :2016 |17:27:02|
=|vid :2017 |17:27:02|[VID CURRENT]
=|vid :2018 |17:27:02|NVIDIA GeForce RTX 2070 SUPER : 4318.7812.2265452611.161
=|vid :2019 |17:27:02|640 x 480, 16-Bit : Direct3D HAL
=|vid :2022 |17:27:02|mode: using a flipable surface pair
=|vid :2029 |17:27:02|zbuf: 16 bit
=|vid :2030 |17:27:02|pix : 565
=|vid :2031 |17:27:02|pix : 4444
=|vid :2032 |17:27:02|pix : 5551
=|vid :1838 |17:27:02|mem : 3072 mb free 3069.01 mb
=|vid :1863 |17:27:02|tex : 3072 mb free 3069.01 mb
=|vid :2038 |17:27:02|perf: 0 triplebuf; 1 mipmap; 1 mipfilter; 1 antialias; 0 gamma
=|vid :2040 |17:27:02|
=|vid :1020 |17:27:02|[VID INITD3D: pre blends]
=|vid_detail :187 |17:27:02|Detail::Detect: Using saved parameters (world=2, texture=1)
=|vid :1049 |17:27:02|[VID INITD3D: 1]
=|input :566 |17:27:02| - max ofs = 19
=|input :566 |17:27:02| - max ofs = 237